BBB NMS Save File Manipulator — Help
Application Reference
Help Index
Find the item the same way you find it in the application: start with the main window or tab, then follow the menu, pane, button, dialog or right-click item. Every linked item has its own explanation.
The hierarchy below follows the current visible application. Controls still constructed in source but not displayed are deliberately excluded.
Before editing: keep a separate backup and close No Man’s Sky before writing live files. This is a standalone help review site, not an app-control interface.
- Main Window
- Menu Bar
- File
- Open NMS Save File
- Storage:
- Save Path:
- Pick Folder...
- Pick NMS Save Folder — native folder chooser
- Accept folder — OS label varies
- Cancel folder selection — OS label varies
- Confirm Preference Disk Write
- OK
- Cancel
- Game Slot:
- Save File:
- Modified:
- Save Name:
- Description:
- Load Slot
- Equal save timestamps
- OK
- Cancel
- Loaded Main / Expedition context
- Loading data, please wait…
- Load Slot — replacement confirmation
- OK
- Cancel
- Close
- Save NMS Save File
- Unsynchronized text check
- Confirm Live Save Write
- OK
- Cancel
- Saving and verifying…
- Full Live Save Backup
- Source and destination proposal
- Save
- Backing up live save files, please wait…
- Cancel
- Full Live Save Restore
- Manual instructions
- Copy Text
- Close
- Tools
- Export 'BaseContext' JSON to Clipboard
- Help
- Open Help
- Current Task Info:
- Live Save Loaded
- Modified Data Saved
- Tab Bar
- Window Close
- Unsaved Data
- Close
- Cancel
- Base Processing
- Node View
- Sort By Gal, Sys, Name
- Move Freighter to Top on Sort
- Base tree
- Base record label
- Left-button drag and drop
- Right-button drag selection → Delete N Nodes
- Delete Nodes — confirmation
- OK
- Cancel
- Right-click menu
- Restore a Base
- File selection — Restore A Base To First Position In Tree
- Open
- Cancel
- Backup a Base
- File selection — Save File
- Save
- Cancel
- Toggle Expansion 2 Levels
- Highlight In Text Box
- Copy This Node's Text
- Delete Node
- Delete Nodes — confirmation
- OK
- Cancel
- Node View / Raw JSON pane divider
- Raw JSON
- Synched to Node View — status indicator
- Sync to Node View
- Processing — Node View synch
- Pretty Print
- JSON text editor
- Right-click menu
- Standard editing commands
- Undo
- Redo
- Cut
- Copy
- Paste
- Delete
- Select All
- Search Text
- Enter search term
- Search Backward
- Search Forward
- Close
- Starship Processing
- Node View
- Upgrade Starships
- Upgrade behavior notice
- Starship checkboxes
- OK
- Upgrading starships, please wait…
- Cancel
- Starship Upgrade Results
- Upgraded / Already up to date / Stats/class applied; tech skipped / Rejected
- OK
- Starship tree
- Unoccupied slots
- Left-button drag and drop
- Right-button drag selection → Delete N Nodes
- Delete Nodes — confirmation
- OK
- Cancel
- Right-click menu
- Toggle Expansion 2 Levels
- Highlight In Text Box
- Copy This Node's Text
- Delete Node
- Delete Nodes — confirmation
- OK
- Cancel
- Node View / Raw JSON pane divider
- Raw JSON
- Synched to Node View — status indicator
- Sync to Node View
- Processing — Node View synch
- Pretty Print
- JSON text editor
- Right-click menu
- Standard editing commands
- Undo
- Redo
- Cut
- Copy
- Paste
- Delete
- Select All
- Search Text
- Enter search term
- Search Backward
- Search Forward
- Close
- Inventory Processing
- Node View
- Inventory Sorter
- Source Inventories
- Target Inventories
- Categories
- Product (Crafted or Special Items)
- Substance (Organic Resources)
- Technology (Tech Upgrades)
- Consumable (Food and One Use Items)
- Trade (Commodities)
- Special (Specialty Items)
- Use All Unselected Storage Containers For Overflow
- Execute Sort
- Cancel
- Inventory Organizer
- Gather from these sources
- Select all
- Mobile Storages
- Stationary Storages
- Clear
- Inventory checkboxes
- One destination per category
- Resources
- Crafted products
- Technology
- Consumables
- Trade goods
- Special items
- Leave where they are
- Optional
- Overflow: if destination is full, overflow to other 'Container' type storages.
- Expand all Destination storages to 120 cells.
- Review Summary
- Review Moves
- Reviewing inventory moves, please wait…
- Apply to app data
- Close
- Inventory tree
- Right-button drag selection → Delete N Nodes
- Delete Nodes — confirmation
- OK
- Cancel
- Node View / Raw JSON pane divider
- Right-click menu
- Backup this Inventory
- File selection — Save File
- Save
- Cancel
- Replace Items from Backup
- File selection — Replace Inventory Contents
- Open
- Cancel
- Toggle Expansion 2 Levels
- Highlight In Text Box
- Copy This Node's Text
- Raw JSON
- Synched to Node View — status indicator
- Sync to Node View
- Processing — Node View synch
- Pretty Print
- JSON text editor
- Right-click menu
- Standard editing commands
- Undo
- Redo
- Cut
- Copy
- Paste
- Delete
- Select All
- Search Text
- Enter search term
- Search Backward
- Search Forward
- Close
- Teleport Endpoints
- Node View
- Endpoint tree
- Right-button drag selection → Delete N Nodes
- Delete Nodes — confirmation
- OK
- Cancel
- Node View / Raw JSON pane divider
- Right-click menu
- Set Player Location to this Endpoint
- Toggle Expansion 2 Levels
- Highlight In Text Box
- Copy This Node's Text
- Raw JSON
- Synched to Node View — status indicator
- Sync to Node View
- Processing — Node View synch
- Pretty Print
- JSON text editor
- Right-click menu
- Standard editing commands
- Undo
- Redo
- Cut
- Copy
- Paste
- Delete
- Select All
- Search Text
- Enter search term
- Search Backward
- Search Forward
- Close